v6

    The V6 "graphic" games released by Infocom are supported by Frotz. These
    games came with several different picture files, depending on the computer.
    Frotz currently supports both the CGA and the MCGA mode files distributed
    with IBM PC versions of Infocom games, which end with ".cg1" and ".mg1",
    respectively. For Frotz to find the graphics file, make sure it has the same
    name as the story file, except for the different file ending, e.g.

    	Zork0.z6 	Story file
    	Zork0.mg1	MCGA graphics file

    The MCGA graphics are 16 colour and so are only displayed if Frotz is
    running on a custom screen or (with Workbench 3.0 or higher) on a screen
    with 16 free pens. The CGA graphics are black and white, allowing them to
    appear if Frotz is running in a Workbench window, regardless of the screen
    mode. The MCGA files can also be obtained from the IF Archive, in the
    directory

    	/if-archive/infocom/missing-files

    The graphic files released with the Amiga versions of Infocom games are
    only partially supported. Frotz can tell the game the dimensions of a
    particular picture, but cannot display it. This is still useful as without
    the picture dimensions both Shogun and Zork Zero do not display the screen
    properly. These files must either be called "Pic.data", or be renamed to
    the same as the story file except for an extension ".gfx" on the end, i.e.
    from the previous example

    	Zork0.gfx	Amiga graphics file

Converted from AmigaGuide™ to HTML with Kalle Räisänen's (kal@aros-stuff.tk) ag2html script at Sat Apr 10 02:05:47 2004.