prefsdisplay

    Custom Screen

    If this check box is selected, Frotz will open a custom screen. If it is not
    selected, Frotz will open a window on the Workbench screen.

    Save Window

    If this is selected and Frotz is running on the Workbench screen, then when
    preferences are saved Frotz will save the current window size and use that
    size in future.

    Centre Window

    If this is selected Frotz will centre its window relative to the size of the
    screen the window is to open on.

    Screen Mode

    Clicking on the arrow to the right of this gadget will bring up a screen
    mode requester, allowing the screen mode that Frotz will use for its custom
    screen to be changed. This requires that asl.library v38 or higher (i.e.
    Workbench 2.1 or higher) be installed.

    Screen Font

    This determines the default font of Frotz's custom screen.

    Text Font

    This determines the font which Frotz uses for most of the game text. It may
    be either a fixed width or a proportional font.

    Fixed Font

    This determines the font which Frotz uses when the game requests a fixed
    width font.

    Note that both fonts must have the same height.

    Right Jusification

    If this check box is selected, then proportional text will be justified so
    that it is flush with both the left and right margins. Note that on slower
    machines this will cause a significant performance loss.

    Italic

    If this check box is selected, then emphasised text will be displayed as
    italic, rather than underlined.

    V6 Title Bar

    If this check box is not selected, then Frotz's custom screen will not have
    a title bar. This option is particularly useful for running Infocom's V6
    games on NTSC Amigas only supporting a display mode of 640×200.

    V6

    This pop-up gadget determines whether or not the display settings are over-
    riden for V6 games. If "Normal" is selected, the settings are not altered.
    If "640x200" is selected, Frotz will open the window no larger than 640 by
    200 pixels with a topaz/8 font.

    Colour

    This pop-up gadget determines how colour is handled when Frotz is running
    on a custom screen. Colour can be disabled for all games, enabled for
    Beyond Zork only, Beyond Zork and V6 games only, or enabled for all V5 and
    higher games.

    Choose

    If Frotz is running on its own screen, this button opens the palette
    requester in reqtools.library (if available). This allows the default
    screen colours (i.e. the first four) to be altered.

Converted from AmigaGuide™ to HTML with Kalle Räisänen's (kal@aros-stuff.tk) ag2html script at Sat Apr 10 02:05:47 2004.