Short: A/NES v1.24 - Nintendo emulator Uploader: morjoh75 icloud com (Morgan) Type: misc/emu Version: 1.24 Architecture: m68k-amigaos A/NES v1.24 ----------- Welcome the A/NES, the Amiga - Nintendo Emulator! The only NES/Famicom emulator still in development for Classic AmigaOS! --------------------------------------------------------------------- Requirements: --------------------------------------------------------------------- - 68020 (68040/68060 strongly recommended) - AGA chipset - 2-4Mb FastRAM --------------------------------------------------------------------- Some features: --------------------------------------------------------------------- - Giftware! - Full 6502 emulation - Battery backup - Nice looking gui! - Action Replay/Game Genie code support! - Sound support (Square1+2, Triangle, Noise, 1-bit DPCM) - Both PAL and NTSC support - ECS support! (AGA recommended!) - Splitscreen scrolling - Two player support - Vs.Unisystem support - CD32 joypad support - Famicom Disk System emulation (partial) - XPK support - Supports the most common mappers! - Written in 100% 680x0 assembler code --------------------------------------------------------------------- What's new? --------------------------------------------------------------------- Version: Released: 1.24 19/6-2026 * New audio-engine * Sprite 0 hit detection (used for scrolling) was partially broken, fixed! (Castlevania, The Goonies II etc scrolls better) * "Continue" now works better * MMC4 CHR-bankswapping is now alot faster * Remapped B+A to keys Z and X (to match "emulator-standard", more or less) * A/NES now supports NTSC/PAL ROMs * Sprite-glitches appearing when changing game fixed 1.23 26/5-2026 * Misc minor optimizations * Performancefix for games with CHR-RAM * Rewritten startup/interrupt- handler. It's now faster. * Fixed some palettebugs (Balloon Fight, Super Mario Bros 3 etc.) * MMC3 IRQ-bugfix * Removed some old built-in VS Unisystem palettes. 1.22 10/5-2026 * Minor spriteoptimizations * Sprites were missing when trying to start the game after it has been stopped once. Fixed * Minor graphicsoptimizations * Branch-opcodes optimized * Famicom Disk System bugfixes * Lots of codecleanup 1.21 2/11-2023 * Bugfixed TSX-instruction * Added unofficial 6502 opcodes! * Minor sprite-related optimizations * Cosmetic UI-changes 1.2 3/4-2021 * Minor graphics optimizations. * Rewrote stack-handling code (no more "stack overflow" errors). * Fixed bug related to Sprite-DMA that could crash the game. * Removed some old debug-code that slowed things down (oops) * Added mapper 87 1.1 25/11-2006 * Audio improved! * 8x16 Sprites bugfixed! (Castlevania) * Mid-screen spritepattern-change supported (Duck Tales) * Minor graphicscode optimizations. * Minor CPU-bugfixes. * Improved CPU-timing. 1.01b2 22/7-2006 * Added FDS Timer IRQs. * Improved timing ("balloon-trip" in Balloon Fight works better). * Games with CHR-RAM now works better (less garbled gfx) 1.01b1 11/4-2006 * A few PPU bugfixes. * Major cleanup in GUI. * Improvements to installer-script. * Misc code cleanup. * Mapper0 sprite-related code optimized. * Support for improved iNES fileformat (NTSC/PAL detection). * FDS support (partial) 1.0 21/3-2006 * A/NES AGA resurrected! * Misc CPU bugfixes (Zelda 2 now "works") * Minor audiofixes. * A/NES AGA is now freeware. * Lots of minor tweaks. :) --------------------------------------------------------------------- For the latest A/NES release, check out our homepage: https://www.goondocks.se/nes/ ---------------------------------------------------------------------