//
// time: Wed Mar 12 15:31:36 1997
//
// version: 3.1.1 (format), 3.1.4 (DX Beta)
//
//
// MODULE main
//
// comment: This general purpose visual program for scattered, multivariate, three-dimensional data has placed colored glyphs at each point in the data set. You can use the Selector interactor in the control panel to choose which variable to visualize.
// comment: 
// comment: If you would like to modify and use this visual program in the future, choose Open Visual Program Editor from the Windows menu, and then choose Save As from the File menu of the VPE.
// workspace: width = 646, height = 521
// layout: snap = 0, width = 50, height = 50, align = NN
//
macro main(
) -> (
) {
    // 
    // node FileSelector[5]: x = 0, y = 0, inputs = 0, label = FileSelector
    // output[1]: visible = 1, type = 32, value = "_filename_"
    // output[2]: visible = 1, type = 32, value = "_filename_"
    //
    // 
    // node String[6]: x = 169, y = 0, inputs = 0, label = String
    // output[1]: visible = 1, type = 32, value = "_filetype_"
    //
    // 
    // node Import[1]: x = 50, y = 80, inputs = 6, label = Import
    // input[1]: defaulting = 1, visible = 1, type = 32, value = "/usr/lpp/dx/samples/data/southeastern_topo.dx"
    //
main_Import_1_out_1 = 
    Import(
    main_FileSelector_5_out_1,
    main_Import_1_in_2,
    main_String_6_out_1,
    main_Import_1_in_4,
    main_Import_1_in_5,
    main_Import_1_in_6
    ) [instance: 1, cache: 1];
    // 
    // node Selector[2]: x = 201, y = 161, inputs = 7, label = Selector
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "Selector_2"
    // input[2]: defaulting = 0, visible = 0, type = 32, value = "on" 
    // input[3]: defaulting = 0, visible = 0, type = 29, value = 1 
    // input[4]: defaulting = 1, visible = 1, type = 16777248, value = { "on" "off" }
    // input[5]: defaulting = 1, visible = 0, type = 16777245, value = { 1 0 }
    // output[1]: visible = 1, type = 29, value = 1 
    // output[2]: visible = 1, type = 32, value = "on" 
    //
main_Selector_2_out_1[cache: 2],
main_Selector_2_out_2[cache: 2] = 
    Selector(
    main_Selector_2_in_1,
    main_Selector_2_in_2,
    main_Selector_2_in_3,
    main_Import_1_out_1,
    main_Selector_2_in_5,
    main_Selector_2_in_6,
    main_Selector_2_in_7
    ) [instance: 2, cache: 1];
    // 
    // node Select[1]: x = 74, y = 245, inputs = 3, label = Select
    //
main_Select_1_out_1 = 
    Select(
    main_Import_1_out_1,
    main_Selector_2_out_1,
    main_Select_1_in_3
    ) [instance: 1, cache: 1];
    // 
    // node AutoGlyph[2]: x = 142, y = 269, inputs = 7, label = AutoGlyph
    // input[2]: defaulting = 0, visible = 1, type = 32, value = "speedy"
    //
main_AutoGlyph_2_out_1 = 
    AutoGlyph(
    main_Select_1_out_1,
    main_AutoGlyph_2_in_2,
    main_AutoGlyph_2_in_3,
    main_AutoGlyph_2_in_4,
    main_AutoGlyph_2_in_5,
    main_AutoGlyph_2_in_6,
    main_AutoGlyph_2_in_7
    ) [instance: 2, cache: 1];
    // 
    // node AutoColor[1]: x = 214, y = 421, inputs = 10, label = AutoColor
    //
main_AutoColor_1_out_1,
main_AutoColor_1_out_2 = 
    AutoColor(
    main_AutoGlyph_2_out_1,
    main_AutoColor_1_in_2,
    main_AutoColor_1_in_3,
    main_AutoColor_1_in_4,
    main_AutoColor_1_in_5,
    main_AutoColor_1_in_6,
    main_AutoColor_1_in_7,
    main_AutoColor_1_in_8,
    main_AutoColor_1_in_9,
    main_AutoColor_1_in_10
    ) [instance: 1, cache: 1];
    // 
    // node Reset[10]: x = 297, y = 429, inputs = 6, label = Reset
    // input[1]: defaulting = 0, visible = 0, type = 32, value = "main_Reset_10_out_1"
    // input[2]: defaulting = 0, visible = 0, type = 29, value = 1
    // input[3]: defaulting = 0, visible = 0, type = 3, value = 1
    // input[4]: defaulting = 1, visible = 0, type = 29, value = 1
    // input[5]: defaulting = 1, visible = 0, type = 29, value = 0
    // output[1]: visible = 1, type = 29, value = 1
    // toggle : 1
    //
    // 
    // node Image[3]: x = 122, y = 459, inputs = 48, label = Image
    // input[1]: defaulting = 0, visible = 0, type = 67108863, value = "Image_3"
    // input[4]: defaulting = 0, visible = 0, type = 1, value = 0
    // input[14]: defaulting = 0, visible = 0, type = 1, value = 1
    // input[19]: defaulting = 0, visible = 0, type = 3, value = 0
    // input[21]: visible = 1
    // input[42]: defaulting = 0, visible = 0, type = 32, value = "UnGridded_3D_2ormorevar_notseries"
    // title: value = UnGridded_3D_2ormorevar_notseries
    // depth: value = 8
    // window: position = (0.3359,0.3076), size = 0.5109x0.5127
    // internal caching: 1
    //
main_Image_3_out_1,
main_Image_3_out_2,
main_Image_3_out_3 = 
    Image(
    main_Image_3_in_1,
    main_AutoColor_1_out_1,
    main_Image_3_in_3,
    main_Image_3_in_4,
    main_Image_3_in_5,
    main_Image_3_in_6,
    main_Image_3_in_7,
    main_Image_3_in_8,
    main_Image_3_in_9,
    main_Image_3_in_10,
    main_Image_3_in_11,
    main_Image_3_in_12,
    main_Image_3_in_13,
    main_Image_3_in_14,
    main_Image_3_in_15,
    main_Image_3_in_16,
    main_Image_3_in_17,
    main_Image_3_in_18,
    main_Image_3_in_19,
    main_Image_3_in_20,
    main_Reset_10_out_1,
    main_Image_3_in_22,
    main_Image_3_in_23,
    main_Image_3_in_24,
    main_Image_3_in_25,
    main_Image_3_in_26,
    main_Image_3_in_27,
    main_Image_3_in_28,
    main_Image_3_in_29,
    main_Image_3_in_30,
    main_Image_3_in_31,
    main_Image_3_in_32,
    main_Image_3_in_33,
    main_Image_3_in_34,
    main_Image_3_in_35,
    main_Image_3_in_36,
    main_Image_3_in_37,
    main_Image_3_in_38,
    main_Image_3_in_39,
    main_Image_3_in_40,
    main_Image_3_in_41,
    main_Image_3_in_42,
    main_Image_3_in_43,
    main_Image_3_in_44,
    main_Image_3_in_45,
    main_Image_3_in_46,
    main_Image_3_in_47,
    main_Image_3_in_48
    ) [instance: 3, cache: 1];
    //
    // decorator Annotate	pos=(243,41) size=403x76 style(Label), font=bold, value = <NULL>
    // annotation user_begin: 178
    // annotation user: this visual program places colored glyphs at each point
    // annotation user: in a three-dimensional scattered data set. A data-driven
    // annotation user: Selector interactor is used to select the variable to 
    // annotation user: visualize.
    // annotation user_end: <NULL>
    // resource *decorator.alignment:XmALIGNMENT_BEGINNING
// network: end of macro body
CacheScene("Image_3", main_Image_3_out_1, main_Image_3_out_2);
}
main_FileSelector_5_out_1 = "_filename_";
main_String_6_out_1 = "_filetype_";
main_Import_1_in_2 = NULL;
main_Import_1_in_4 = NULL;
main_Import_1_in_5 = NULL;
main_Import_1_in_6 = NULL;
main_Import_1_out_1 = NULL;
main_Selector_2_in_1 = "Selector_2";
main_Selector_2_in_2 = "on" ;
main_Selector_2_in_3 = 1 ;
main_Selector_2_in_5 = NULL;
main_Selector_2_in_6 = NULL;
main_Selector_2_in_7 = NULL;
main_Selector_2_out_1 = 1 ;
main_Select_1_in_3 = NULL;
main_Select_1_out_1 = NULL;
main_AutoGlyph_2_in_2 = "speedy";
main_AutoGlyph_2_in_3 = NULL;
main_AutoGlyph_2_in_4 = NULL;
main_AutoGlyph_2_in_5 = NULL;
main_AutoGlyph_2_in_6 = NULL;
main_AutoGlyph_2_in_7 = NULL;
main_AutoGlyph_2_out_1 = NULL;
main_AutoColor_1_in_2 = NULL;
main_AutoColor_1_in_3 = NULL;
main_AutoColor_1_in_4 = NULL;
main_AutoColor_1_in_5 = NULL;
main_AutoColor_1_in_6 = NULL;
main_AutoColor_1_in_7 = NULL;
main_AutoColor_1_in_8 = NULL;
main_AutoColor_1_in_9 = NULL;
main_AutoColor_1_in_10 = NULL;
main_AutoColor_1_out_1 = NULL;
main_Reset_10_in_1 = "main_Reset_10_out_1";
main_Reset_10_in_2 = 1;
main_Reset_10_in_3 = 1;
main_Reset_10_in_4 = NULL;
main_Reset_10_in_5 = NULL;
main_Reset_10_in_6 = NULL;
main_Reset_10_out_1[oneshot:0] = 1;
macro Image(
        id,
        object,
        where,
        useVector,
        to,
        from,
        width,
        resolution,
        aspect,
        up,
        viewAngle,
        perspective,
        options,
        buttonState = 1,
        buttonUpApprox = "none",
        buttonDownApprox = "none",
        buttonUpDensity = 1,
        buttonDownDensity = 1,
        renderMode = 0,
        defaultCamera,
        reset,
        backgroundColor,
        throttle,
        RECenable = 0,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable = 0,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        interactionMode,
        title,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels) -> (
        object,
        camera,
        where)
{
    ImageMessage(
        id,
        backgroundColor,
        throttle,
        RECenable,
        RECfile,
        RECformat,
        RECresolution,
        RECaspect,
        AAenable,
        AAlabels,
        AAticks,
        AAcorners,
        AAframe,
        AAadjust,
        AAcursor,
        AAgrid,
        AAcolors,
        AAannotation,
        AAlabelscale,
        AAfont,
        AAxTickLocs,
        AAyTickLocs,
        AAzTickLocs,
        AAxTickLabels,
        AAyTickLabels,
        AAzTickLabels,
        interactionMode,
        title,
        renderMode,
        buttonUpApprox,
        buttonDownApprox,
        buttonUpDensity,
        buttonDownDensity) [instance: 1, cache: 1];
    autoCamera =
        AutoCamera(
            object,
            "front",
            object,
            resolution,
            aspect,
            [0,1,0],
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    realCamera =
        Camera(
            to,
            from,
            width,
            resolution,
            aspect,
            up,
            perspective,
            viewAngle,
            backgroundColor) [instance: 1, cache: 1];
    coloredDefaultCamera = 
	 UpdateCamera(defaultCamera,
            background=backgroundColor) [instance: 1, cache: 1];
    nullDefaultCamera =
        Inquire(defaultCamera,
            "is null + 1") [instance: 1, cache: 1];
    resetCamera =
        Switch(
            nullDefaultCamera,
            coloredDefaultCamera,
            autoCamera) [instance: 1, cache: 1];
    resetNull = 
        Inquire(
            reset,
            "is null + 1") [instance: 2, cache: 1];
    reset =
        Switch(
            resetNull,
            reset,
            0) [instance: 2, cache: 1];
    whichCamera =
        Compute(
            "($0 != 0 || $1 == 0) ? 1 : 2",
            reset,
            useVector) [instance: 1, cache: 1];
    camera = Switch(
            whichCamera,
            resetCamera,
            realCamera) [instance: 3, cache: 1];
    AAobject =
        AutoAxes(
            object,
            camera,
            AAlabels,
            AAticks,
            AAcorners,
            AAframe,
            AAadjust,
            AAcursor,
            AAgrid,
            AAcolors,
            AAannotation,
            AAlabelscale,
            AAfont,
            AAxTickLocs,
            AAyTickLocs,
            AAzTickLocs,
            AAxTickLabels,
            AAyTickLabels,
            AAzTickLabels) [instance: 1, cache: 1];
    switchAAenable = Compute("$0+1",
	     AAenable) [instance: 2, cache: 1];
    object = Switch(
	     switchAAenable,
	     object,
	     AAobject) [instance:4, cache: 1];
    SWapproximation_options =
        Switch(
            buttonState,
            buttonUpApprox,
            buttonDownApprox) [instance: 5, cache: 1];
    SWdensity_options =
        Switch(
            buttonState,
            buttonUpDensity,
            buttonDownDensity) [instance: 6, cache: 1];
    HWapproximation_options =
        Format(
            "%s,%s",
            buttonDownApprox,
            buttonUpApprox) [instance: 1, cache: 1];
    HWdensity_options =
        Format(
            "%d,%d",
            buttonDownDensity,
            buttonUpDensity) [instance: 2, cache: 1];
    switchRenderMode = Compute(
	     "$0+1",
	     renderMode) [instance: 3, cache: 1];
    approximation_options = Switch(
	     switchRenderMode,
            SWapproximation_options,
	     HWapproximation_options) [instance: 7, cache: 1];
    density_options = Switch(
	     switchRenderMode,
            SWdensity_options,
            HWdensity_options) [instance: 8, cache: 1];
    renderModeString = Switch(
            switchRenderMode,
            "software",
            "hardware")[instance: 9, cache: 1];
    object_tag = Inquire(
            object,
            "object tag")[instance: 3, cache: 1];
    annoted_object =
        Options(
            object,
            "send boxes",
            0,
            "cache",
            1,
            "object tag",
            object_tag,
            "ddcamera",
            whichCamera,
            "rendering approximation",
            approximation_options,
            "render every",
            density_options,
            "button state",
            buttonState,
            "rendering mode",
            renderModeString) [instance: 1, cache: 1];
    RECresNull =
        Inquire(
            RECresolution,
            "is null + 1") [instance: 4, cache: 1];
    ImageResolution =
        Inquire(
            camera,
            "camera resolution") [instance: 5, cache: 1];
    RECresolution =
        Switch(
            RECresNull,
            RECresolution,
            ImageResolution) [instance: 10, cache: 1];
    RECaspectNull =
        Inquire(
            RECaspect,
            "is null + 1") [instance: 6, cache: 1];
    ImageAspect =
        Inquire(
            camera,
            "camera aspect") [instance: 7, cache: 1];
    RECaspect =
        Switch(
            RECaspectNull,
            RECaspect,
            ImageAspect) [instance: 11, cache: 1];
    switchRECenable = Compute(
          "$0 == 0 ? 1 : (($2 == $3) && ($4 == $5)) ? ($1 == 1 ? 2 : 3) : 4",
            RECenable,
            switchRenderMode,
            RECresolution,
            ImageResolution,
            RECaspect,
	     ImageAspect) [instance: 4, cache: 1];
    NoRECobject, RECNoRerenderObject, RECNoRerHW, RECRerenderObject = Route(switchRECenable, annoted_object);
    Display(
        NoRECobject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    image =
        Render(
            RECNoRerenderObject,
            camera) [instance: 1, cache: 1];
    Display(
        image,
        NULL,
        where,
        throttle) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    rec_where = Display(
        RECNoRerHW,
        camera,
        where,
        throttle) [instance: 1, cache: 0];
    rec_image = ReadImageWindow(
        rec_where) [instance: 1, cache: 1];
    WriteImage(
        rec_image,
        RECfile,
        RECformat) [instance: 1, cache: 1];
    RECupdateCamera =
	UpdateCamera(
	    camera,
	    resolution=RECresolution,
	    aspect=RECaspect) [instance: 2, cache: 1];
    Display(
        RECRerenderObject,
        camera,
        where,
        throttle) [instance: 1, cache: 1];
    RECRerenderObject =
	ScaleScreen(
	    RECRerenderObject,
	    NULL,
	    RECresolution,
	    camera) [instance: 1, cache: 1];
    image =
        Render(
            RECRerenderObject,
            RECupdateCamera) [instance: 2, cache: 1];
    WriteImage(
        image,
        RECfile,
        RECformat) [instance: 2, cache: 1];
}
main_Image_3_in_1 = "Image_3";
main_Image_3_in_3 = "X8,,UnGridded_3D_2ormorevar_notseries";
main_Image_3_in_4 = 0;
main_Image_3_in_5 = NULL;
main_Image_3_in_6 = NULL;
main_Image_3_in_7 = NULL;
main_Image_3_in_8 = NULL;
main_Image_3_in_9 = NULL;
main_Image_3_in_10 = NULL;
main_Image_3_in_11 = NULL;
main_Image_3_in_12 = NULL;
main_Image_3_in_13 = NULL;
main_Image_3_in_14 = 1;
main_Image_3_in_15 = NULL;
main_Image_3_in_16 = NULL;
main_Image_3_in_17 = NULL;
main_Image_3_in_18 = NULL;
main_Image_3_in_19 = 0;
main_Image_3_in_20 = NULL;
main_Image_3_in_22 = NULL;
main_Image_3_in_23 = NULL;
main_Image_3_in_25 = NULL;
main_Image_3_in_26 = NULL;
main_Image_3_in_27 = NULL;
main_Image_3_in_28 = NULL;
main_Image_3_in_29 = NULL;
main_Image_3_in_30 = NULL;
main_Image_3_in_31 = NULL;
main_Image_3_in_32 = NULL;
main_Image_3_in_33 = NULL;
main_Image_3_in_34 = NULL;
main_Image_3_in_35 = NULL;
main_Image_3_in_36 = NULL;
main_Image_3_in_37 = NULL;
main_Image_3_in_38 = NULL;
main_Image_3_in_39 = NULL;
main_Image_3_in_40 = NULL;
main_Image_3_in_41 = NULL;
main_Image_3_in_42 = "UnGridded_3D_2ormorevar_notseries";
main_Image_3_in_43 = NULL;
main_Image_3_in_44 = NULL;
main_Image_3_in_45 = NULL;
main_Image_3_in_46 = NULL;
main_Image_3_in_47 = NULL;
main_Image_3_in_48 = NULL;
Executive("product version 3 1 4");
$sync
main();
