THEW(6)

NAME
thew - the hermit worm

SYNOPSIS
thew [-a]

DESCRIPTION
The goal of the game is to play as much time possible biting no part of the worm's body. You can move behind the screen with the vi-like keys 'h', 'j', 'k' and 'l' respectively for left, down, up and right, or using the directional arrows. The pause can be enabled/disabled with the key 'p' or the space bar. Using the 't' key you can lock the auto-move walking one cell for time. Finally, with the 'a' key you can enable the auto-mode (or demo mode) which allow the game to play without user interaction. The scores are incremented any time you eat a number and will be incremented of that number.

The -a flag start the game in auto-mode. To terminate the game just press 'q' or type ^C to force the exit.

STATUS BAR
You are always informed about the current game status. At the top of screen there are 3 rettangles, the first show the worm position coordinates (y*x), the second show the main information bar (see down) and the third the eat position coordinates (y*x). The informations inside the main bar are the follow: TS: terminal size (y*x); SL: speed level (incremented any time EM is equal to 0); EM: total numbers to eat before switch to the next level; WM: total worm moves, any time you change route it's incremented; UT: total tricks used during the current game (see the 't' key); Ss: total scores.

At top of the screen, among the name and the copyright message, there is a symbol which can be '-' in normal mode and '+' in auto-mode. Use this symbol to learn about your current status.