Rendering/vtkLightKit.h Source File

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# Rendering/vtkLightKit.h

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    00001 /*=========================================================================
    00002
    00003   Program:   Visualization Toolkit
    00004   Module:    $RCSfile: vtkLightKit.h,v $
    00005   Language:  C++
    00006
    00007   Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen
    00008   All rights reserved.
    00009   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
    00010
    00011      This software is distributed WITHOUT ANY WARRANTY; without even
    00012      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
    00013      PURPOSE.  See the above copyright notice for more information.
    00014
    00015 =========================================================================*/
    00108 #ifndef __vtkLightKit_h
    00109 #define __vtkLightKit_h
    00110
    00111 #include "vtkObject.h"
    00112 class vtkLight;
    00113 class vtkPiecewiseFunction;
    00114 class vtkRenderer;
    00115
    00116 class VTK_RENDERING_EXPORT vtkLightKit : public vtkObject
    00117 {
    00118 public:
    00119   static vtkLightKit *New();
    00120   vtkTypeRevisionMacro(vtkLightKit, vtkObject);
    00121   void PrintSelf(ostream& os, vtkIndent indent);
    00122
    00124
    00127   vtkSetMacro(KeyLightIntensity, float);
    00128   vtkGetMacro(KeyLightIntensity, float);
    00130
    00132
    00140   vtkSetClampMacro(KeyToFillRatio, float, 0.5, VTK_FLOAT_MAX);
    00141   vtkGetMacro(KeyToFillRatio, float);
    00143
    00145
    00154   vtkSetClampMacro(KeyToHeadRatio, float, 0.5, VTK_FLOAT_MAX);
    00155   vtkGetMacro(KeyToHeadRatio, float);
    00157
    00159
    00164   vtkSetClampMacro(KeyToBackRatio, float, 0.5, VTK_FLOAT_MAX);
    00165   vtkGetMacro(KeyToBackRatio, float);
    00167
    00169
    00178   vtkSetMacro(KeyLightWarmth, float);
    00179   vtkGetMacro(KeyLightWarmth, float);
    00181
    00182   vtkSetMacro(FillLightWarmth, float);
    00183   vtkGetMacro(FillLightWarmth, float);
    00184
    00185   vtkSetMacro(HeadlightWarmth, float);
    00186   vtkGetMacro(HeadlightWarmth, float);
    00187
    00188   vtkSetMacro(BackLightWarmth, float);
    00189   vtkGetMacro(BackLightWarmth, float);
    00190
    00192
    00193   vtkGetVectorMacro(KeyLightColor,  float, 3);
    00194   vtkGetVectorMacro(FillLightColor, float, 3);
    00195   vtkGetVectorMacro(HeadlightColor, float, 3);
    00196   vtkGetVectorMacro(BackLightColor, float, 3);
    00198
    00200
    00203   vtkBooleanMacro(MaintainLuminance, int);
    00204   vtkGetMacro(MaintainLuminance, int);
    00205   vtkSetMacro(MaintainLuminance, int);
    00207
    00209
    00220   void SetKeyLightAngle(float elevation, float azimuth);
    00221   void SetKeyLightAngle(float angle[2]) {
    00222     this->SetKeyLightAngle(angle[0], angle[1]); };
    00224
    00225   void SetKeyLightElevation(float x) {
    00226     this->SetKeyLightAngle(x, this->KeyLightAngle[1]); };
    00227
    00228   void SetKeyLightAzimuth(float x) {
    00229     this->SetKeyLightAngle(this->KeyLightAngle[0], x); };
    00230
    00231   vtkGetVectorMacro(KeyLightAngle, float, 2);
    00232   float GetKeyLightElevation() {
    00233     float ang[2]; this->GetKeyLightAngle(ang); return ang[0]; };
    00234
    00235   float GetKeyLightAzimuth() {
    00236     float ang[2]; this->GetKeyLightAngle(ang); return ang[1]; };
    00237
    00238   void SetFillLightAngle(float elevation, float azimuth);
    00239   void SetFillLightAngle(float angle[2]) {
    00240     this->SetFillLightAngle(angle[0], angle[1]); };
    00241
    00242   void SetFillLightElevation(float x) {
    00243     this->SetFillLightAngle(x, this->FillLightAngle[1]); };
    00244
    00245   void SetFillLightAzimuth(float x) {
    00246     this->SetFillLightAngle(this->FillLightAngle[0], x); };
    00247
    00248   vtkGetVectorMacro(FillLightAngle, float, 2);
    00249   float GetFillLightElevation() {
    00250     float ang[2]; this->GetFillLightAngle(ang); return ang[0]; };
    00251
    00252   float GetFillLightAzimuth() {
    00253     float ang[2]; this->GetFillLightAngle(ang); return ang[1]; };
    00254
    00255   void SetBackLightAngle(float elevation, float azimuth);
    00256   void SetBackLightAngle(float angle[2]) {
    00257     this->SetBackLightAngle(angle[0], angle[1]); };
    00258
    00259   void SetBackLightElevation(float x) {
    00260     this->SetBackLightAngle(x, this->BackLightAngle[1]); };
    00261
    00262   void SetBackLightAzimuth(float x) {
    00263     this->SetBackLightAngle(this->BackLightAngle[0], x); };
    00264
    00265   vtkGetVectorMacro(BackLightAngle, float, 2);
    00266   float GetBackLightElevation() {
    00267     float ang[2]; this->GetBackLightAngle(ang); return ang[0]; };
    00268
    00269   float GetBackLightAzimuth() {
    00270     float ang[2]; this->GetBackLightAngle(ang); return ang[1]; };
    00271
    00273
    00275   void AddLightsToRenderer(vtkRenderer *renderer);
    00276   void RemoveLightsFromRenderer(vtkRenderer *renderer);
    00278
    00279   void DeepCopy(vtkLightKit *kit);
    00280
    00281   void Modified();
    00282   void Update();
    00283
    00284 protected:
    00285   vtkLightKit();
    00286   ~vtkLightKit();
    00287
    00288   void WarmthToRGBI(float w, float rgb[3], float& i);
    00289   void WarmthToRGB(float w, float rgb[3]);
    00290   void InitializeWarmthFunctions();
    00291   float WarmthToIntensity(float w);
    00292
    00293
    00294   float KeyLightIntensity;
    00295   float KeyToFillRatio;
    00296   float KeyToHeadRatio;
    00297   float KeyToBackRatio;
    00298
    00299   vtkLight *KeyLight;
    00300   float KeyLightWarmth;
    00301   float KeyLightAngle[2];
    00302   float KeyLightColor[3];
    00303
    00304   vtkLight *FillLight;
    00305   float FillLightWarmth;
    00306   float FillLightAngle[2];
    00307   float FillLightColor[3];
    00308
    00309   float BackLightWarmth;
    00310   float BackLightColor[3];
    00311
    00312   vtkLight *BackLight0;
    00313   vtkLight *BackLight1;
    00314
    00315   float BackLightAngle[2];
    00316
    00317   vtkLight *Headlight;
    00318   float HeadlightWarmth;
    00319   float HeadlightColor[3];
    00320
    00321   int MaintainLuminance;
    00322
    00323   vtkPiecewiseFunction *WarmthFunction[4]; // r, g, b, perceptual length
    00324 private:
    00325   vtkLightKit(const vtkLightKit&);  // Not implemented.
    00326   void operator=(const vtkLightKit&);  // Not implemented.
    00327 };
    00328
    00329 #endif