Imaging/vtkImageVariance3D.h Source File

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# Imaging/vtkImageVariance3D.h

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    00001 /*=========================================================================
    00002
    00003   Program:   Visualization Toolkit
    00004   Module:    $RCSfile: vtkImageVariance3D.h,v $
    00005   Language:  C++
    00006
    00007   Copyright (c) 1993-2002 Ken Martin, Will Schroeder, Bill Lorensen
    00008   All rights reserved.
    00009   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
    00010
    00011      This software is distributed WITHOUT ANY WARRANTY; without even
    00012      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
    00013      PURPOSE.  See the above copyright notice for more information.
    00014
    00015 =========================================================================*/
    00044 #ifndef __vtkImageVariance3D_h
    00045 #define __vtkImageVariance3D_h
    00046
    00047
    00048 #include "vtkImageSpatialFilter.h"
    00049
    00050 class vtkImageEllipsoidSource;
    00051
    00052 class VTK_IMAGING_EXPORT vtkImageVariance3D : public vtkImageSpatialFilter
    00053 {
    00054 public:
    00055   static vtkImageVariance3D *New();
    00056   vtkTypeRevisionMacro(vtkImageVariance3D,vtkImageSpatialFilter);
    00057   void PrintSelf(ostream& os, vtkIndent indent);
    00058
    00062   void SetKernelSize(int size0, int size1, int size2);
    00063
    00064 protected:
    00065   vtkImageVariance3D();
    00066   ~vtkImageVariance3D();
    00067
    00068   vtkImageEllipsoidSource *Ellipse;
    00069
    00070   void ExecuteInformation(vtkImageData *inData, vtkImageData *outData);
    00071   void ExecuteInformation(){this->vtkImageToImageFilter::ExecuteInformation();};
    00072   void ThreadedExecute(vtkImageData *inData, vtkImageData *outData,
    00073                        int extent[6], int id);
    00074 private:
    00075   vtkImageVariance3D(const vtkImageVariance3D&);  // Not implemented.
    00076   void operator=(const vtkImageVariance3D&);  // Not implemented.
    00077 };
    00078
    00079 #endif
    00080
    00081
    00082