Qwt User's Guide: qwt_event_pattern.h Source File

Qwt User's Guide 6.0.1

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# qwt_event_pattern.h

    00001 /* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
    00002  * Qwt Widget Library
    00003  * Copyright (C) 1997   Josef Wilgen
    00004  * Copyright (C) 2002   Uwe Rathmann
    00005  *
    00006  * This library is free software; you can redistribute it and/or
    00007  * modify it under the terms of the Qwt License, Version 1.0
    00008  *****************************************************************************/
    00009
    00010 #ifndef QWT_EVENT_PATTERN
    00011 #define QWT_EVENT_PATTERN 1
    00012
    00013 #include "qwt_global.h"
    00014 #include <qnamespace.h>
    00015 #include <qvector.h>
    00016
    00017 class QMouseEvent;
    00018 class QKeyEvent;
    00019
    00029 class QWT_EXPORT QwtEventPattern
    00030 {
    00031 public:
    00080     enum MousePatternCode
    00081     {
    00082         MouseSelect1,
    00083         MouseSelect2,
    00084         MouseSelect3,
    00085         MouseSelect4,
    00086         MouseSelect5,
    00087         MouseSelect6,
    00088
    00089         MousePatternCount
    00090     };
    00091
    00119     enum KeyPatternCode
    00120     {
    00121         KeySelect1,
    00122         KeySelect2,
    00123         KeyAbort,
    00124
    00125         KeyLeft,
    00126         KeyRight,
    00127         KeyUp,
    00128         KeyDown,
    00129
    00130         KeyRedo,
    00131         KeyUndo,
    00132         KeyHome,
    00133
    00134         KeyPatternCount
    00135     };
    00136
    00138     class MousePattern
    00139     {
    00140     public:
    00142         MousePattern( int btn = Qt::NoButton, int st = Qt::NoButton )
    00143         {
    00144             button = btn;
    00145             state = st;
    00146         }
    00147
    00149         int button;
    00150
    00152         int state;
    00153     };
    00154
    00156     class KeyPattern
    00157     {
    00158     public:
    00160         KeyPattern( int k = 0, int st = Qt::NoButton )
    00161         {
    00162             key = k;
    00163             state = st;
    00164         }
    00165
    00167         int key;
    00168
    00170         int state;
    00171     };
    00172
    00173     QwtEventPattern();
    00174     virtual ~QwtEventPattern();
    00175
    00176     void initMousePattern( int numButtons );
    00177     void initKeyPattern();
    00178
    00179     void setMousePattern( uint pattern, int button, int state = Qt::NoButton );
    00180     void setKeyPattern( uint pattern, int key, int state = Qt::NoButton );
    00181
    00182     void setMousePattern( const QVector<MousePattern> & );
    00183     void setKeyPattern( const QVector<KeyPattern> & );
    00184
    00185     const QVector<MousePattern> &mousePattern() const;
    00186     const QVector<KeyPattern> &keyPattern() const;
    00187
    00188     QVector<MousePattern> &mousePattern();
    00189     QVector<KeyPattern> &keyPattern();
    00190
    00191     bool mouseMatch( uint pattern, const QMouseEvent * ) const;
    00192     bool keyMatch( uint pattern, const QKeyEvent * ) const;
    00193
    00194 protected:
    00195     virtual bool mouseMatch( const MousePattern &, const QMouseEvent * ) const;
    00196     virtual bool keyMatch( const KeyPattern &, const QKeyEvent * ) const;
    00197
    00198 private:
    00199
    00200 #if defined(_MSC_VER)
    00201 #pragma warning(push)
    00202 #pragma warning(disable: 4251)
    00203 #endif
    00204     QVector<MousePattern> d_mousePattern;
    00205     QVector<KeyPattern> d_keyPattern;
    00206 #if defined(_MSC_VER)
    00207 #pragma warning(pop)
    00208 #endif
    00209 };
    00210
    00212 inline bool operator==( QwtEventPattern::MousePattern b1,
    00213     QwtEventPattern::MousePattern  b2 )
    00214 {
    00215     return b1.button == b2.button && b1.state == b2.state;
    00216 }
    00217
    00219 inline bool operator==( QwtEventPattern::KeyPattern b1,
    00220    QwtEventPattern::KeyPattern  b2 )
    00221 {
    00222     return b1.key == b2.key && b1.state == b2.state;
    00223 }
    00224
    00225 #endif