/**
 * GabbleMediaStreamType:
 * @GABBLE_MEDIA_STREAM_TYPE_AUDIO: <![CDATA[An audio stream]]>
 * @GABBLE_MEDIA_STREAM_TYPE_VIDEO: <![CDATA[A video stream]]>
 *
 * Bitfield/set of flags generated from the Telepathy specification.
 */
/**
 * GABBLE_NUM_MEDIA_STREAM_TYPES:
 *
 * 1 higher than the highest valid value of #GabbleMediaStreamType.
 */

/**
 * NUM_GABBLE_MEDIA_STREAM_TYPES: (skip)
 *
 * 1 higher than the highest valid value of #GabbleMediaStreamType.
 * In new code, use GABBLE_NUM_MEDIA_STREAM_TYPES instead.
 */
/**
 * GabbleMediaStreamState:
 * @GABBLE_MEDIA_STREAM_STATE_DISCONNECTED: <![CDATA[The stream is disconnected.]]>
 * @GABBLE_MEDIA_STREAM_STATE_CONNECTING: <![CDATA[The stream is trying to connect.]]>
 * @GABBLE_MEDIA_STREAM_STATE_CONNECTED: <![CDATA[The stream is connected.]]>
 *
 * Bitfield/set of flags generated from the Telepathy specification.
 */
/**
 * GABBLE_NUM_MEDIA_STREAM_STATES:
 *
 * 1 higher than the highest valid value of #GabbleMediaStreamState.
 */

/**
 * NUM_GABBLE_MEDIA_STREAM_STATES: (skip)
 *
 * 1 higher than the highest valid value of #GabbleMediaStreamState.
 * In new code, use GABBLE_NUM_MEDIA_STREAM_STATES instead.
 */
