/*-
 * Copyright (c) 2001 Jordan DeLong
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the author nor the names of contributors may be
 *    used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */
#include "wm.h"
#include "animations.h"
#include "plugutil.h"

/*
 * use makeanimtab.sh to fill in this file
 */

/* find an animhandler_t from the anim_t in the animtab */
animhandler_t animbyname(char *name) {
	int i;

	for (i = 0; i < NUMANIMS; i++)
		if (strcmp(animtab[i].animname, name) == 0)
			return animtab[i].handler;

	/* let the user know that we didn't find a handler */
	PWARN("no animation called %s found", name);

	return NULL;
}

/*
 * animations work by defining a series of handler functions for
 * various animation types.  these functions are placed in the table
 * below and when the plugin is loaded it looks at parameters and
 * determines which handler needs to be used for this animation
 * type.  handlers follow.
 */

/* table of anim_t */
anim_t animtab[NUMANIMS] = {
	{"fall_break", fall_break},
	{"line_break", line_break},
	{"window_slide", window_slide},
	{"zoom_simple", zoom_simple},
	{"none", NULL}
};

