/*
 * Copyright © 2009-2020 Frictional Games
 *
 * This file is part of Amnesia: The Dark Descent.
 *
 * Amnesia: The Dark Descent is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * Amnesia: The Dark Descent is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Amnesia: The Dark Descent.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "resources/ResourceLoader.h"

namespace hpl {

	//////////////////////////////////////////////////////////////////////////
	// CONSTRUCTORS
	//////////////////////////////////////////////////////////////////////////

	//-----------------------------------------------------------------------

	//-----------------------------------------------------------------------

	//////////////////////////////////////////////////////////////////////////
	// PUBLIC METHODS
	//////////////////////////////////////////////////////////////////////////

	//-----------------------------------------------------------------------

	bool iResourceLoader::IsSupported(const tString& asFileExt)
	{
		tStringListIt it = mlstExtensions.begin();
		for(; it != mlstExtensions.end(); ++it)
		{
			if(asFileExt == *it) return true;
		}

		return false;
	}

	//-----------------------------------------------------------------------

	void iResourceLoader::AddSupportedExtension(const tString& asExt)
	{
		mlstExtensions.push_back(asExt);
	}

	//-----------------------------------------------------------------------
}
