# Microsoft Developer Studio Project File - Name="vic" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=vic - Win32 Release IPv6 XP
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "vic.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "vic.mak" CFG="vic - Win32 Release IPv6 XP"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "vic - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "vic - Win32 Debug IPv6 Musica" (based on "Win32 (x86) Application")
!MESSAGE "vic - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "vic - Win32 Debug IPv6 Win2000" (based on "Win32 (x86) Application")
!MESSAGE "vic - Win32 Debug IPv6 MSR" (based on "Win32 (x86) Application")
!MESSAGE "vic - Win32 Release IPv6 Win2000" (based on "Win32 (x86) Application")
!MESSAGE "vic - Win32 Release IPv6 XP" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "vic - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
vic=rc.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /D "VIC" /D "NDEBUG" /D "_WINDOWS" /D "SASR" /D "WIN32" /D "HAVE_INET_PTON" /D ED_YBITS=4 /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /FR /YX /FD /c
# SUBTRACT CPP /X
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 tklib.lib tcllib.lib uclmm.lib wsock32.lib Ws2_32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib vfw32.lib advapi32.lib comdlg32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /libpath:"..\common\src\Release" /libpath:"..\tcl-8.0\win\Release" /libpath:"..\tk-8.0\win\Release" /libpath:"codec\tmndec" /libpath:"codec\tmn-x"

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vic___Win32_Debug_IPv6_Musica"
# PROP BASE Intermediate_Dir "vic___Win32_Debug_IPv6_Musica"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_IPv6_Musica"
# PROP Intermediate_Dir "Debug_IPv6_Musica"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
vic=rc.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "\src\common" /I "\src\tcl-8.0\generic" /I "\src\tk-8.0\generic" /I "\src\tk-8.0\xlib" /I "\src\tk-8.0\xlib\X11" /I "\DDK\inc" /I "\src\msripv6-1.2\inc" /D "_WINDOWS" /D "DEBUG" /D "SASR" /D "WIN32" /D "_DEBUG" /D "HAVE_IPv6" /D "NEED_INET_PTON" /D "NEED_INET_NTOP" /FR /YX /FD /I ../common /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "..\MUSICA\WINSOCK6" /D "_WINDOWS" /D "DEBUG" /D "SASR" /D "_DEBUG" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "MUSICA_IPV6" /D "_POSIX" /D "_WINNT" /D "WIN32" /D "NEED_INET_PTON" /D ED_YBITS=4 /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /FR /YX /FD /I ../common /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 tklib.lib tcllib.lib wship6.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"\src\tcl-8.0\win\Debug_IPv6" /libpath:"\src\tk-8.0\win\Debug_IPv6" /libpath:"\src\msripv6-1.2\wship6\obj\i386\free" /libpath:"\src\common\Debug"
# SUBTRACT BASE LINK32 /pdb:none /incremental:no /map /force
# ADD LINK32 tklib.lib tcllib.lib uclmm.lib lib44bsd.lib Resolv.lib wsock32.lib Ws2_32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib vfw32.lib advapi32.lib comdlg32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\Debug" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" /libpath:"..\MUSICA\WINSOCK6"
# SUBTRACT LINK32 /pdb:none /incremental:no /map /force

!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
vic=rc.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "mst_wm\incls" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /Fr /YX /FD /I ../common /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 tklib.lib tcllib.lib wsock32.lib Ws2_32.lib winmm.lib kernel32.lib user32.lib gdi32.lib shell32.lib vfw32.lib advapi32.lib comdlg32.lib uclmm.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:"..\common\src\Debug" /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"codec\tmndec" /libpath:"codec\tmn-x"
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vic___Win32_Debug_IPv6_Win2000"
# PROP BASE Intermediate_Dir "vic___Win32_Debug_IPv6_Win2000"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_IPv6_Win2000"
# PROP Intermediate_Dir "Debug_IPv6_Win2000"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
vic=rc.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "codec" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\win" /I "..\tcl-8.0\generic" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "..\IPv6Kit\inc" /I "g:\DDK\inc" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "WIN32" /D "NEED_INET_PTON" /D ED_YBITS=4 /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /FR /YX /FD /I ../common /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "..\IPv6Kit\inc" /I "mst_wm\incls" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "NEED_INET_PTON" /D "WIN2K_IPV6" /FR /YX /FD /I ../common /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libh263.lib libh263coder.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" /libpath:"..\IPv6Kit\lib"
# SUBTRACT BASE LINK32 /pdb:none /incremental:no /map /force
# ADD LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x"
# SUBTRACT LINK32 /pdb:none /incremental:no /map /force

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vic___Win32_Debug_IPv6_MSR"
# PROP BASE Intermediate_Dir "vic___Win32_Debug_IPv6_MSR"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_IPv6_MSR"
# PROP Intermediate_Dir "Debug_IPv6_MSR"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
vic=rc.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "codec" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\win" /I "..\tcl-8.0\generic" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "..\IPv6Kit\inc" /I "g:\DDK\inc" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "WIN32" /D "NEED_INET_PTON" /D ED_YBITS=4 /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /FR /YX /FD /I ../common /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "\DDK\inc" /I "..\msripv6\ms-1.4\msripv6-1.4-src\inc" /I "mst_wm\incls" /D "DEBUG" /D "_DEBUG" /D "DEBUG_MEM" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /D "HAVE_IPV6" /D "HAVE_INET_PTON" /D "HAVE_INET_NTOP" /FR /YX /FD /I ../common /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib libh263.lib libh263coder.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" /libpath:"..\IPv6Kit\lib"
# SUBTRACT BASE LINK32 /pdb:none /incremental:no /map /force
# ADD LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib wship6.lib /nologo /subsystem:windows /incremental:no /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x" /libpath:"..\IPv6Kit-1.4-NT4\lib"
# SUBTRACT LINK32 /pdb:none /map /force

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vic___Win32_Release_IPv6_Win2000"
# PROP BASE Intermediate_Dir "vic___Win32_Release_IPv6_Win2000"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Release_IPv6_Win2000"
# PROP Intermediate_Dir "Release_IPv6_Win2000"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
vic=rc.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /ML /W3 /GX /O2 /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "..\IPv6Kit\inc" /I "mst_wm\incls" /D "NDEBUG" /D "_NDEBUG" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "NEED_INET_PTON" /D "WIN2K_IPV6" /YX /FD /c
# SUBTRACT CPP /X /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\tcl-8.0\win\Debug" /libpath:"..\tk-8.0\win\Debug" /libpath:"..\common\src\Debug_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x"
# SUBTRACT BASE LINK32 /pdb:none /incremental:no /map /force
# ADD LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /libpath:"..\tcl-8.0\win\Release" /libpath:"..\tk-8.0\win\Release" /libpath:"..\common\src\Release_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x"
# SUBTRACT LINK32 /map /debug /force

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vic___Win32_Release_IPv6_XP"
# PROP BASE Intermediate_Dir "vic___Win32_Release_IPv6_XP"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Release_IPv6_XP"
# PROP Intermediate_Dir "Release_IPv6_XP"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
vic=rc.exe
# ADD BASE CPP /nologo /ML /W3 /GX /O2 /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "..\IPv6Kit\inc" /I "mst_wm\incls" /D "NDEBUG" /D "_NDEBUG" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "NEED_INET_PTON" /D "WIN2K_IPV6" /YX /FD /c
# SUBTRACT BASE CPP /X /Fr
# ADD CPP /nologo /ML /W3 /GX /O2 /I ".\\" /I "render" /I "rtp" /I "net" /I "win32" /I "video" /I "codec" /I "codec\tmndec" /I "codec\tmn-x" /I "codec\jpeg" /I "codec\p64" /I "codec\h263" /I "codec\mpeg" /I "..\common\src" /I "..\tk-8.0\win" /I "..\tcl-8.0\win" /I "..\tk-8.0\generic" /I "..\tk-8.0\xlib" /I "..\tcl-8.0\generic" /I "mst_wm\incls" /I "\Program Files\Microsoft SDK\include" /D "NDEBUG" /D "_NDEBUG" /D "WIN32" /D SIGRET=void /D SIGARGS=int /D NLAYER=8 /D ED_YBITS=4 /D "VIC" /D "USE_TIME" /D "WINDOWS" /D "HAVE_IPV6" /D "NEED_INET_NTOP" /D "NEED_INET_PTON" /D "WINXP_IPV6" /YX /FD /c
# SUBTRACT CPP /X /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /libpath:"..\tcl-8.0\win\Release" /libpath:"..\tk-8.0\win\Release" /libpath:"..\common\src\Release_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x"
# SUBTRACT BASE LINK32 /map /debug /force
# ADD LINK32 tklib.lib tcllib.lib uclmm.lib winmm.lib wsock32.lib Ws2_32.lib msacm32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib vfw32.lib /nologo /subsystem:windows /pdb:none /machine:I386 /libpath:"..\tcl-8.0\win\Release" /libpath:"..\tk-8.0\win\Release" /libpath:"..\common\src\Release_IPv6" /libpath:"codec\tmndec" /libpath:"codec\tmn-x"
# SUBTRACT LINK32 /map /debug /force

!ENDIF 

# Begin Target

# Name "vic - Win32 Release"
# Name "vic - Win32 Debug IPv6 Musica"
# Name "vic - Win32 Debug"
# Name "vic - Win32 Debug IPv6 Win2000"
# Name "vic - Win32 Debug IPv6 MSR"
# Name "vic - Win32 Release IPv6 Win2000"
# Name "vic - Win32 Release IPv6 XP"
# Begin Group "Tcl/Tk Scripts"

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# Begin Group "Tcl/Tk C++ generated files"

# PROP Default_Filter ".cpp"
# Begin Source File

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# End Source File
# Begin Source File

SOURCE=".\tcl\generated\cf-main.cpp"
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# Begin Source File

SOURCE=".\tcl\generated\cf-network.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\cf-tm.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\cf-util.cpp"
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# Begin Source File

SOURCE=.\tcl\generated\entry.cpp
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# Begin Source File

SOURCE=.\tcl\generated\tkerror.cpp
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# Begin Source File

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# Begin Source File

SOURCE=".\tcl\generated\ui-extout.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-grabber.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-help.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-main.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-relate.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-resource.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-srclist.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-stats.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-switcher.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-util.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-win32.cpp"
# End Source File
# Begin Source File

SOURCE=".\tcl\generated\ui-windows.cpp"
# End Source File
# End Group
# Begin Source File

SOURCE=".\tcl\cf-confbus.tcl"

!IF  "$(CFG)" == "vic - Win32 Release"

# Begin Custom Build
InputPath=".\tcl\cf-confbus.tcl"
InputName=cf-confbus

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	tcl\tcl2cpp\tcl2cpp 2 $(InputPath)  > tcl\generated\$(InputName).cpp

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

# PROP Ignore_Default_Tool 1
# Begin Custom Build
InputPath=".\tcl\cf-confbus.tcl"
InputName=cf-confbus

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# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

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InputPath=".\tcl\cf-confbus.tcl"
InputName=cf-confbus

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# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

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InputPath=".\tcl\cf-confbus.tcl"
InputName=cf-confbus

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	tcl\tcl2cpp\tcl2cpp 2 $(InputPath)  > tcl\generated\$(InputName).cpp

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

# Begin Custom Build
InputPath=".\tcl\cf-confbus.tcl"
InputName=cf-confbus

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	tcl\tcl2cpp\tcl2cpp 2 $(InputPath)  > tcl\generated\$(InputName).cpp

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

# Begin Custom Build
InputPath=".\tcl\cf-confbus.tcl"
InputName=cf-confbus

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	tcl\tcl2cpp\tcl2cpp 2 $(InputPath)  > tcl\generated\$(InputName).cpp

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

# Begin Custom Build
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InputName=cf-confbus

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!ENDIF 

# End Source File
# Begin Source File

SOURCE=".\tcl\cf-main.tcl"

!IF  "$(CFG)" == "vic - Win32 Release"

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InputPath=".\tcl\cf-main.tcl"
InputName=cf-main

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

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# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

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InputName=cf-main

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# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

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!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

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!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

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# End Custom Build

!ENDIF 

# End Source File
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!IF  "$(CFG)" == "vic - Win32 Release"

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InputPath=".\tcl\cf-network.tcl"
InputName=cf-network

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

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!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

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# End Source File
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# End Source File
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# PROP Ignore_Default_Tool 1
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SOURCE=.\codec\tmndec\display.c

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SOURCE=.\codec\tmndec\dither.c

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# Begin Source File

SOURCE=.\codec\tmndec\getbits.c

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# Begin Source File

SOURCE=.\codec\tmndec\getblk.c

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# Begin Source File

SOURCE=.\codec\tmndec\gethdr.c

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# Begin Source File

SOURCE=.\codec\tmndec\getpic.c

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# Begin Source File

SOURCE=.\codec\tmndec\getvlc.c

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# Begin Source File

SOURCE=.\codec\tmndec\idct.c

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# Begin Source File

SOURCE=.\codec\tmndec\idctref.c

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!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\codec\tmndec\recon.c

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!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\codec\tmndec\sac.c

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# SUBTRACT CPP /Fr

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\codec\tmndec\store.c

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# SUBTRACT BASE CPP /Fr
# SUBTRACT CPP /Fr

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# End Source File
# Begin Source File

SOURCE=.\codec\tmndec\tmndec.c

!IF  "$(CFG)" == "vic - Win32 Release"

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# SUBTRACT CPP /Fr

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# SUBTRACT BASE CPP /Fr
# SUBTRACT CPP /Fr

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\codec\tmndec\win.c

!IF  "$(CFG)" == "vic - Win32 Release"

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# SUBTRACT BASE CPP /Fr
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!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\codec\tmndec\yuv2rgb.c

!IF  "$(CFG)" == "vic - Win32 Release"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

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# SUBTRACT CPP /Fr

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

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# PROP Intermediate_Dir "Release_IPv6_Win2000\tmndec"
# SUBTRACT BASE CPP /Fr
# SUBTRACT CPP /Fr

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\codec\tmndec\yuvrgb24.c

!IF  "$(CFG)" == "vic - Win32 Release"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

# PROP Intermediate_Dir "Debug\tmndec"

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

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!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

# PROP BASE Intermediate_Dir "Debug_IPv6_Win2000\tmndec"
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# SUBTRACT CPP /Fr

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

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!ENDIF 

# End Source File
# End Group
# Begin Group "Encoder (tmn-x)"

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# Begin Group "Header Files No. 1"

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# Begin Source File

SOURCE=.\config.h

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

# PROP Intermediate_Dir "Debug_IPv6_Win2000\tmn-x"

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!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

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!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

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# PROP Intermediate_Dir "Release_IPv6_Win2000\tmn-x"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\h263coder.h

!IF  "$(CFG)" == "vic - Win32 Release"

# PROP Intermediate_Dir "Release\tmn-x"

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

# PROP Intermediate_Dir "Debug_IPv6_Win2000\tmn-x"

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!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\indices.h

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# End Source File
# Begin Source File

SOURCE=.\macros.h

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

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!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

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# End Source File
# Begin Source File

SOURCE=.\codec\dct.cpp
# End Source File
# Begin Source File

SOURCE=".\codec\decoder-bvc.cpp"
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# Begin Source File

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# Begin Source File

SOURCE=".\codec\decoder-h261.cpp"
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# Begin Source File

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# Begin Source File

SOURCE=".\codec\decoder-h263.cpp"
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# Begin Source File

SOURCE=".\codec\decoder-h263v2.cpp"
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# Begin Source File

SOURCE=".\codec\decoder-jpeg.cpp"
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# Begin Source File

SOURCE=".\codec\decoder-nv.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\decoder-pvh.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\decoder-raw.cpp"
# End Source File
# Begin Source File

SOURCE=.\codec\decoder.cpp
# End Source File
# Begin Source File

SOURCE=".\codec\encoder-bvc.cpp"
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# Begin Source File

SOURCE=".\codec\encoder-cellb.cpp"
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# Begin Source File

SOURCE=".\codec\encoder-h261.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\encoder-h263.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\encoder-h263v2.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\encoder-jpeg.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\encoder-nv.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\encoder-pvh.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\encoder-raw.cpp"
# End Source File
# Begin Source File

SOURCE=".\codec\framer-jpeg.cpp"
# End Source File
# Begin Source File

SOURCE=.\codec\huffcode.c
# End Source File
# Begin Source File

SOURCE=.\codec\jpeg\jpeg.cpp
# End Source File
# Begin Source File

SOURCE=.\codec\p64\p64.cpp
# End Source File
# Begin Source File

SOURCE=".\codec\pvh-huff.c"
# End Source File
# Begin Source File

SOURCE=".\codec\transcoder-jpeg.cpp"
# End Source File
# End Group
# Begin Group "render"

# PROP Default_Filter ""
# Begin Group "Render Header Files"

# PROP Default_Filter ".h"
# Begin Source File

SOURCE=".\render\color-hist.h"
# End Source File
# Begin Source File

SOURCE=".\render\color-pseudo.h"
# End Source File
# Begin Source File

SOURCE=.\render\color.h
# End Source File
# Begin Source File

SOURCE=".\render\renderer-window.h"
# End Source File
# Begin Source File

SOURCE=.\render\renderer.h
# End Source File
# Begin Source File

SOURCE=".\render\rgb-converter.h"
# End Source File
# Begin Source File

SOURCE=.\render\vw.h
# End Source File
# End Group
# Begin Source File

SOURCE=.\render\cm0.c
# End Source File
# Begin Source File

SOURCE=.\render\cm1.c
# End Source File
# Begin Source File

SOURCE=".\render\color-dither.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-ed.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-gray.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-hi.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-hist.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-mono.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-pseudo.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-quant.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-true.cpp"
# End Source File
# Begin Source File

SOURCE=".\render\color-yuv.cpp"
# End Source File
# Begin Source File

SOURCE=.\render\color.cpp
# End Source File
# Begin Source File

SOURCE=".\render\renderer-window.cpp"
# End Source File
# Begin Source File

SOURCE=.\render\renderer.cpp
# End Source File
# Begin Source File

SOURCE=".\render\rgb-converter.cpp"
# End Source File
# Begin Source File

SOURCE=.\render\vw.cpp
# End Source File
# End Group
# Begin Group "rtp Source Session"

# PROP Default_Filter ""
# Begin Group "rtp Header Files"

# PROP Default_Filter ".h"
# Begin Source File

SOURCE=".\rtp\ntp-time.h"
# End Source File
# Begin Source File

SOURCE=".\rtp\pktbuf-rtp.h"
# End Source File
# Begin Source File

SOURCE=.\rtp\rtp.h
# End Source File
# Begin Source File

SOURCE=.\rtp\session.h
# End Source File
# Begin Source File

SOURCE=.\rtp\source.h
# End Source File
# Begin Source File

SOURCE=.\rtp\transmitter.h
# End Source File
# End Group
# Begin Source File

SOURCE=".\rtp\pktbuf-rtp.cpp"
# End Source File
# Begin Source File

SOURCE=.\rtp\session.cpp
# End Source File
# Begin Source File

SOURCE=.\rtp\source.cpp
# End Source File
# Begin Source File

SOURCE=.\rtp\transmitter.cpp
# End Source File
# End Group
# Begin Group "win32"

# PROP Default_Filter ""
# Begin Source File

SOURCE=.\win32\win32.c
# End Source File
# Begin Source File

SOURCE=.\win32\win32X.c
# End Source File
# End Group
# Begin Group "Vic Common"

# PROP Default_Filter ".c;.cpp"
# Begin Group "Vic Common Headers"

# PROP Default_Filter ".h"
# Begin Source File

SOURCE=.\config.h
# End Source File
# End Group
# Begin Source File

SOURCE=.\getopt.c
# End Source File
# Begin Source File

SOURCE=.\idlecallback.cpp
# End Source File
# Begin Source File

SOURCE=.\iohandler.cpp
# End Source File
# Begin Source File

SOURCE=.\main.cpp
# End Source File
# Begin Source File

SOURCE=.\md5c.c
# End Source File
# Begin Source File

SOURCE=".\media-timer.cpp"
# End Source File
# Begin Source File

SOURCE=.\module.cpp
# End Source File
# Begin Source File

SOURCE=.\random.c
# End Source File
# Begin Source File

SOURCE=".\rate-variable.cpp"
# End Source File
# Begin Source File

SOURCE=.\strtol.c
# End Source File
# Begin Source File

SOURCE=.\strtoul.c
# End Source File
# Begin Source File

SOURCE=.\Tcl.cpp
# End Source File
# Begin Source File

SOURCE=.\Tcl2.cpp
# End Source File
# Begin Source File

SOURCE=.\timer.cpp
# End Source File
# Begin Source File

SOURCE=.\tkStripchart.c
# End Source File
# Begin Source File

SOURCE=.\tkWinColor.c
# End Source File
# Begin Source File

SOURCE=.\version.c
# End Source File
# End Group
# Begin Group "video"

# PROP Default_Filter ""
# Begin Group "video Header Files"

# PROP Default_Filter ".h"
# Begin Source File

SOURCE=".\video\assistor-list.h"
# End Source File
# Begin Source File

SOURCE=".\video\device-input.h"
# End Source File
# Begin Source File

SOURCE=".\video\device-output.h"
# End Source File
# Begin Source File

SOURCE=.\video\grabber.h
# End Source File
# End Group
# Begin Source File

SOURCE=".\video\assistor-list.cpp"
# End Source File
# Begin Source File

SOURCE=.\video\device.cpp
# End Source File
# Begin Source File

SOURCE=".\video\grabber-still.cpp"
# End Source File
# Begin Source File

SOURCE=".\video\grabber-win32.cpp"
# End Source File
# Begin Source File

SOURCE=.\video\grabber.cpp
# End Source File
# End Group
# Begin Source File

SOURCE=.\cm170.ppm

!IF  "$(CFG)" == "vic - Win32 Release"

# PROP Ignore_Default_Tool 1
USERDEP__CM170="render\mkbv\mkbv.exe"	
# Begin Custom Build
InputPath=.\cm170.ppm

"codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	render\mkbv\mkbv > codec\bv.c

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

USERDEP__CM170="render\mkbv\mkbv.exe"	
# Begin Custom Build
InputPath=.\cm170.ppm

"codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	render\mkbv\mkbv > codec\bv.c

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

# PROP Ignore_Default_Tool 1
USERDEP__CM170="render\mkbv\mkbv.exe"	
# Begin Custom Build
InputPath=.\cm170.ppm

"codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	render\mkbv\mkbv > codec\bv.c

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

USERDEP__CM170="render\mkbv\mkbv.exe"	
# Begin Custom Build
InputPath=.\cm170.ppm

"codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	render\mkbv\mkbv > codec\bv.c

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

USERDEP__CM170="render\mkbv\mkbv.exe"	
# Begin Custom Build
InputPath=.\cm170.ppm

"codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	render\mkbv\mkbv > codec\bv.c

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

USERDEP__CM170="render\mkbv\mkbv.exe"	
# Begin Custom Build
InputPath=.\cm170.ppm

"codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	render\mkbv\mkbv > codec\bv.c

# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

USERDEP__CM170="render\mkbv\mkbv.exe"	
# Begin Custom Build
InputPath=.\cm170.ppm

"codec\bv.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	render\mkbv\mkbv > codec\bv.c

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=".\rgb-cube.ppm"

!IF  "$(CFG)" == "vic - Win32 Release"

USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\rgb-cube.ppm"

BuildCmds= \
	render\mkcube\mkcube rgb > $(InputPath) \
	render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \
	render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\rgb-cube.ppm"

BuildCmds= \
	render\mkcube\mkcube rgb > $(InputPath) \
	render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \
	render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

USERDEP__RGB_C="render\mkcube\mkcube.exe"	"render\ppmtolut\ppmtolut.exe"	
# Begin Custom Build
InputPath=".\rgb-cube.ppm"

BuildCmds= \
	render\mkcube\mkcube rgb > $(InputPath) \
	render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \
	render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\rgb-cube.ppm"

BuildCmds= \
	render\mkcube\mkcube rgb > $(InputPath) \
	render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \
	render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\rgb-cube.ppm"

BuildCmds= \
	render\mkcube\mkcube rgb > $(InputPath) \
	render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \
	render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\rgb-cube.ppm"

BuildCmds= \
	render\mkcube\mkcube rgb > $(InputPath) \
	render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \
	render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

USERDEP__RGB_C="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\rgb-cube.ppm"

BuildCmds= \
	render\mkcube\mkcube rgb > $(InputPath) \
	render\ppmtolut\ppmtolut -n cube rgb-cube.ppm > render\cm0.c \
	render\ppmtolut\ppmtolut -n jv_cube jv-cube-128.ppm >> render\cm0.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm0.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE="..\tk-8.0\win\tk.res"
# End Source File
# Begin Source File

SOURCE=.\Version

!IF  "$(CFG)" == "vic - Win32 Release"

USERDEP__VERSI="win32\echo.txt"	"win32\set.txt"	"win32\null.txt"	
# Begin Custom Build - Generating "version.c".
InputPath=.\Version

"version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy win32\set.txt + VERSION win32\vergen.bat 
	copy win32\vergen.bat + win32\null.txt win32\vergen.bat 
	copy win32\vergen.bat + win32\echo.txt win32\vergen.bat 
	win32\vergen.bat 
	move win32\version.c version.c 
	erase win32\version.c 
	erase win32\vergen.bat 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

USERDEP__VERSI="win32\echo.txt"	"win32\set.txt"	"win32\null.txt"	
# Begin Custom Build - Generating "version.c".
InputPath=.\Version

"version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy win32\set.txt + VERSION win32\vergen.bat 
	copy win32\vergen.bat + win32\null.txt win32\vergen.bat 
	copy win32\vergen.bat + win32\echo.txt win32\vergen.bat 
	win32\vergen.bat 
	move win32\version.c version.c 
	erase win32\version.c 
	erase win32\vergen.bat 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

USERDEP__VERSI="win32\echo.txt"	"win32\set.txt"	"win32\null.txt"	
# Begin Custom Build - Generating "version.c".
InputPath=.\Version

"version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy win32\set.txt + VERSION win32\vergen.bat 
	copy win32\vergen.bat + win32\null.txt win32\vergen.bat 
	copy win32\vergen.bat + win32\echo.txt win32\vergen.bat 
	win32\vergen.bat 
	move win32\version.c version.c 
	erase win32\version.c 
	erase win32\vergen.bat 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

USERDEP__VERSI="win32\echo.txt"	"win32\set.txt"	"win32\null.txt"	
# Begin Custom Build - Generating "version.c".
InputPath=.\Version

"version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy win32\set.txt + VERSION win32\vergen.bat 
	copy win32\vergen.bat + win32\null.txt win32\vergen.bat 
	copy win32\vergen.bat + win32\echo.txt win32\vergen.bat 
	win32\vergen.bat 
	move win32\version.c version.c 
	erase win32\version.c 
	erase win32\vergen.bat 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

USERDEP__VERSI="win32\echo.txt"	"win32\set.txt"	"win32\null.txt"	
# Begin Custom Build - Generating "version.c".
InputPath=.\Version

"version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy win32\set.txt + VERSION win32\vergen.bat 
	copy win32\vergen.bat + win32\null.txt win32\vergen.bat 
	copy win32\vergen.bat + win32\echo.txt win32\vergen.bat 
	win32\vergen.bat 
	move win32\version.c version.c 
	erase win32\version.c 
	erase win32\vergen.bat 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

USERDEP__VERSI="win32\echo.txt"	"win32\set.txt"	"win32\null.txt"	
# Begin Custom Build - Generating "version.c".
InputPath=.\Version

"version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy win32\set.txt + VERSION win32\vergen.bat 
	copy win32\vergen.bat + win32\null.txt win32\vergen.bat 
	copy win32\vergen.bat + win32\echo.txt win32\vergen.bat 
	win32\vergen.bat 
	move win32\version.c version.c 
	erase win32\version.c 
	erase win32\vergen.bat 
	
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

USERDEP__VERSI="win32\echo.txt"	"win32\set.txt"	"win32\null.txt"	
# Begin Custom Build - Generating "version.c".
InputPath=.\Version

"version.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	copy win32\set.txt + VERSION win32\vergen.bat 
	copy win32\vergen.bat + win32\null.txt win32\vergen.bat 
	copy win32\vergen.bat + win32\echo.txt win32\vergen.bat 
	win32\vergen.bat 
	move win32\version.c version.c 
	erase win32\version.c 
	erase win32\vergen.bat 
	
# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=".\yuv-map.ppm"

!IF  "$(CFG)" == "vic - Win32 Release"

USERDEP__YUV_M="render\mkcube\mkcube.exe"	"render\ppmtolut\ppmtolut.exe"	
# Begin Custom Build
InputPath=".\yuv-map.ppm"

BuildCmds= \
	set ED_YBITS=4 \
	render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv >  $(InputPath) \
	render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \
	render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Musica"

USERDEP__YUV_M="render\mkcube\mkcube.exe"	"render\ppmtolut\ppmtolut.exe"	
# Begin Custom Build
InputPath=".\yuv-map.ppm"

BuildCmds= \
	set ED_YBITS=4 \
	render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv >  $(InputPath) \
	render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \
	render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug"

# PROP Ignore_Default_Tool 1
USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\yuv-map.ppm"

BuildCmds= \
	set ED_YBITS=4 \
	render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv >  $(InputPath) \
	render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \
	render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 Win2000"

USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\yuv-map.ppm"

BuildCmds= \
	set ED_YBITS=4 \
	render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv >  $(InputPath) \
	render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \
	render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Debug IPv6 MSR"

USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\yuv-map.ppm"

BuildCmds= \
	set ED_YBITS=4 \
	render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv >  $(InputPath) \
	render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \
	render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 Win2000"

USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\yuv-map.ppm"

BuildCmds= \
	set ED_YBITS=4 \
	render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv >  $(InputPath) \
	render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \
	render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ELSEIF  "$(CFG)" == "vic - Win32 Release IPv6 XP"

USERDEP__YUV_M="render\ppmtolut\ppmtolut.exe"	"render\mkcube\mkcube.exe"	
# Begin Custom Build
InputPath=".\yuv-map.ppm"

BuildCmds= \
	set ED_YBITS=4 \
	render\mkcube\mkcube -Y $ED_YBITS -U 45 -V 45 yuv >  $(InputPath) \
	render\ppmtolut\ppmtolut -n quant cm170.ppm > render\cm1.c \
	render\ppmtolut\ppmtolut -Y $ED_YBITS -n ed -e yuv-map.ppm >> render\cm1.c \
	

"$(InputPath)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)

"render\cm1.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
   $(BuildCmds)
# End Custom Build

!ENDIF 

# End Source File
# End Target
# End Project
